Element 3D After Effects Cs6
D Layers Text Effect in Photoshop CS6. There are so many things that can be done in the Photoshop CS6 3. D environment. With all the 3. D tools and settings, you can create many amazing 3. D effects easily and quickly. Pacemaker-Element-3D-Opener.jpg' alt='Element 3D After Effects Cs6' title='Element 3D After Effects Cs6' />View and Download Adobe Photoshop CS6 user manual online. Photoshop CS6 Software pdf manual download. Full software with working crack, Video Copilot Element 3D version 1. This tutorial will show you how to create a simple and fun layered text effect using the 3. D capabilities, and will show you some cool tips and tricks that can be used whenever working in the 3. D environment in general as well. Tutorial Assets. 1 Poetsen. One font. 2 Tiles Texture 2. Step 1. Create a new 1. VideoCopilot Element 3D 2. Final Release is a plugin for Adobe After Effects that allows using 3D geometries, duplicate them, applied materials, etc. After Effects est un logiciel, lorigine, de montage vido qui est devenu par la suite un outil de composition compositing en anglais et deffets visuels. Black using the font Poetsen. One, and the font Size 2. Next, we are going to create some guides near the top and the bottom of the text. To do so, show the Rulers View Rulers, then click and drag the ruler at the top to create each guide and place it where you want it to be on the text. The holes we are going to create inside the text will be added along those guides. Duplicate the text layer, and make it invisible by clicking the eye icon next to it. Then right click the copy layer and choose Convert to Shape. Step 2. Set the Foreground color to White, pick the Ellipse Tool, click the Geometry Settings icon in the Options bar, then set the Fixed Size dimensions to 7, and check the From Center box. Then, click and drag slightly along the upper guide you created, to place a circle in the center of the first letters edges surrounding the guide. Click the Combine Shapes icon in the Options bar, then continue adding the circles along both guides for the all lettersletters tips. When youre done, you can get rid of the guides if you like by going to View Clear Guides. Step 3. Go to Edit Define Custom Shape, and type in a name for the new shape e. Dots. Pick the Custom Shape Tool, then scroll down the Custom Shape picker to click the Dots shape youve just defined. After that, click the Subtract Front Shape icon in the Options bar, click the Geometry Settings icon, and choose the Defined Size option and un check the From Center box. This will create the dots in the exact same original size. Select the text shape layer, then click and drag the dots shape so that the first dot of the shape is placed exactly over the first dot shape you already have. The dots will snap when they are exactly on top of each other. Once you release the mouse button, the dots will be subtracted from the text shape. Set the Foreground color to b. Rectangle Tool, then click and drag to create a rectangle that extends a tiny bit outside the document, and place that rectangle right below the text shape layer. Subtract the Dots shape from the rectangle just like you did previously. Element 3D After Effects Cs6' title='Element 3D After Effects Cs6' />There are so many things that can be done in the Photoshop CS6 3D environment. With all the 3D tools and settings, you can create many amazing 3D effects easily and. Choose from hundreds of online After Effects courses to learn to design motion graphics and create animations. After Effects courses to. Bnficiez des nouveauts dAdobe After Effects CC, notamment dune lecture plus fluide, dune importation plus rapide et dun plus grand nombre doptions d. In the image below, the other layers are made invisible so that you can see the result. Step 4. Select each of the shape layers that you have, then go to 3. D New 3. D Extrusion from Selected Path. To access the 3. D mesh settings and properties, youll need to open two panels The 3. D panel, and the Properties panel both found under the Window menu. The 3. D panel has all the components of the 3. D scene, and when you click the name of any of those, youll be able to access its settings in the Properties panel. So make sure to always select the name of the element you want to modify in the 3. Return To The Castle Of Wolfenstein Free Download Full Game here. D panel before you change its settings in the Properties panel. Beli Airsoft Gun Batam here. Select the Rectangle layer in the Layers panel, then its mesh name in the 3. D panel, and change the Extrusion Depth to 1. Properties panel. Select the text shape layer, then its mesh name in the 3. D panel, and change the Extrusion Depth to 5. Click the Cap icon at the top of the Properties panel, and change the Bevel Width to 2. Select the dots shape layer, its mesh name in the 3. D panel, click the Cap icon, then change the Bevel Width to 2. Contour to Cone Inverted. Duplicate the text shape layer twice so that you have 3 text shape layers. Then select all the 3. D layers you have, and go to 3. D Merge 3. D Layers. This will place all the 3. D meshes in one scene. You can rename the merged 3. D layer to anything you like e. Final Scene. Step 5. Select the Move Tool. Youll find a set of 3. D Modes for the tool to the right of the Options bar. When you choose one of those, you can then click and drag to perform any changes on the selected element in the 3. D panel. So click the Current View tab in the 3. D panel, then click and drag in any empty area of the 3. D scene to change the Camera View, but dont move any of the meshes yet. Next, select each 3. D mesh name in the 3. D panel, and move it to place the elements in the 3. D scene. Step 6. Click all the material tabs of the first text shape mesh in the 3. D panel, then, in the Properties panel, click the Diffuse texture icon, and choose Remove Texture. Change the rest of the settings as shown below. The Diffuse color is d. Specular is bbb. Illumination is 1d. Ambient is 4. 54. But you can absolutely choose any other colors you like for the Diffuse. Follow the same steps to change the material settings for the other text shape meshes you have. The only value you need to change is the Diffuse one if you want to use different colors for each layer of text. The color used for the second layer here is 3. The color used for the third layer is bde. As for the dots mesh, after you remove the Diffuse texture, change the settings as shown below. The Diffuse color is e. Specular is fff. Illumination and Ambient colors are set to 0. Step 7. Select the Rectangles Front Inflation Material tab in the 3. D panel, and change the Specular, Illumination and Ambient colors to 0. Then change the rest of the values as shown below. Click the Diffuse texture icon and choose Edit Texture. This will open the textures file so that you can modify it. Place the Tiles Texture 2 image on top of the rectangle shape layer, resize it as needed, then right click its layer and choose Create Clipping Mask so that the holes of the shape appear through the texture. Go to Image Adjustments HueSaturation, change the Saturation value to 1. Lightness to 1. 3. Save the file File Save, then go to Save As to save the file in the folder of the original file youre working on using the name Bump. Then close it File Close to go back to the original document. Step 8. Click the Bump folder icon and choose Load Texture, and load the Bump file you saved in the previous step. Click the Bump texture icon and choose Edit Texture. Create a new layer on top of all layers, pick the Brush Tool, and choose the Spatter 4. Open the Brush panel Window Brush, and under Shape Dynamics, change the Size Jitter to 2. Angle Jitter to 1. Right click the new layer you created and choose Create Clipping Mask, then make the texture layer invisible by clicking the eye icon next to it. Set the Foreground color to Black, set the brush tip size to 2. Action Replay Xbox Driver Windows 7 64 Bit more. The Shape Dynamics settings will help create results of slightly different sizes and angles. The dark color of the brush in the Bump texture will create an illusion of flatter surface areas, that seem to be deeper looking parts compared to the original surface. Save the file and close it to go back to the original document. Step 9. Select the text mesh name of the very front text layer, then go to 3. D Split Extrusion. This will make each letter a separate mesh, so that you can move it on its own. Adjust the camera view so that the text fits within the document in an angle you like. Select all the mesh groups in the 3.